In Vampire Survivors, players can only advance so far with their intelligence and movement. Playing Vampire Survivors öğrenmek While it's a solid step in the right direction, the roguelike title has another layer that's a little deeper.
Players can upgrade their weapons with proper setup, which provides an easier time mid-game and beyond. It's worth noting that many thought it was nearly impossible to beat the game (i.e. take 30 minutes) without these improvements, but players ultimately owe it to RNG.
RNG and roguelikes go hand in hand, but figuring out what developments for the map you want to follow can help players set themselves up for success. Keep these developments in mind as you play: you'll want to target at least one.
To upgrade a weapon, the following criteria must be met.
- Ten minutes must have passed in the map.
- Core weapon must be level 8.
- Unless unity is sought, a matching accessory should be available.
- A ballot box must be opened after the previous three criteria are met.
There are currently eight weapons that can be upgraded, and one of them is considered 'Union' rather than evolution, as this weapon requires two weapons to evolve. This list is expected to grow as the game continues to develop.
|Weapon (Level 8)||Accessory||Conclusion|
|whip||hollow heart||bloody tears|
Blood Tear is a more powerful whip that offers lifesteal and high critical strike chance on hit. Add that to the standard whip that can hit multiple enemies in a single blow, and Blood Tear becomes an endgame item that can keep players alive as long as there are lots of enemies to hit.
|Magic wand||blank book||holy wand|
Holy Wand takes the overwhelming Magic Wand and turns it into a nearly constant stream of single-target damage. The lack of bullet penetration may deter some from this combination, but the Holy Wand excels at incinerating elite enemies who would otherwise be able to counter the damage to your tank. It is best paired with an AoE attack.
A Thousand Edges is a consistent stream of daggers that can destroy any enemy in the way. While it has the same disadvantage as the Holy Wand, the Thousand Edges can be steered based on the direction the character is facing, or the last direction the player encounters. Again, it pairs well with an AoE attack to ensure the player doesn't get overwhelmed.
|axis||chandelier||spiral of death|
While the Death Spiral is active, it constantly revolves around the player and slays anything unlucky enough to stand in its way. If players can pair it with Thousand Edge or Holy Wand, the match is as good as done. The problem, of course, comes from the limited inventory space available to survivors.
The Heavenly Sword acts as Cross's older brother. With a boomerang bow, the Heavenly Sword can penetrate an infinite number of enemies as the first strike moves towards the nearest enemy before returning to the player's other side. Reduces crowds by a low level, but is reliable throughout the map. Note that targeting specific enemies is difficult, which means players may want to plan a backup weapon that they can more easily direct.
|King Bible||Wizard||unholy Vesper|
An endless version of King Bible, Unholy Vesper inflicts fixed player-centric AoE damage. It's best used to deter enemies from making contact and is cleverly paired with a damaging projectile like the Heaven Sword or Thousand Edge.
|fire wand||Spinach||hell fire|
Hellfire takes the Fire Wand and lets it pierce through enemies. While still surrounded by enemies, expect long killlines perfect for clearing the crowd and inflicting serious damage to the elite. The only problem with Hellfire is that you can't target it, but for Vampire Survivors this comes standard.
If you're a fan of garlic for the early game, Soul Eater is definitely something to prioritize. This is a stronger version of garlic that scales towards the end of the game and offers an almost constant stream of lifesteal. When recharging heroes' health, it hits much harder. Soul Eater and a Bloody Whip trivializes everything but the most difficult encounters.
Vandalier is not an "evolution," although it behaves more or less the same way. The difference is that both Peachone and Ebony Wings are considered weapons and both must be level 8 for the merger to occur. This is why Vandalier is considered a 'Union'.
The problem with this item is that the end result should deserve to spend 8 upgrades for a level 16 weapon that it currently doesn't have. It offers massive player-focused AoE damage, but those inventory slots and upgrades can arguably be spent on further and better evolutions.