LoL Wild Rift 2.1 Patch Notes and Updates

LoL Wild Rift 2.1 Patch Notes and Updates ; Katarina, her debut Patch 2.1aHe's doing it in.

Wild Rift's champion roster increased from 40 to 41 in the game's final patch.

Katarina heads to Summoner's Rift with seven collectible skins. When it releases later this month, players will be able to complete missions to unlock the champion. But for now, fans of the mobile game can look forward to various balance changes.

Ashe, Darius, and Ezreal are on the buff list, while Lulu, Miss Fortune, and Olaf fall victim to the nerf hammer in Patch 2.1a. Blade of the Ruined King and Liandry's Torment were also nerfed and Haunting Guise adjusted.

LoL Wild Rift 2.1 Patch Notes and Updates

Champions

[New] Katarina

LoL Wild Rift 2.1 Patch Notes and Updates

Determined to make decisions and deadly in battle, Katarina is a Noxian assassin of the highest caliber. The eldest daughter of the legendary General Du Couteau made her known for her quick kills against unsuspecting enemies. His fiery ambition has led him to pursue heavily guarded targets, even at the risk of endangering his allies. But whatever the mission, Katarina won't hesitate to do her duty amid a whirlwind of serrated daggers.

Katarina will be released later in the patch.

Skins (costumes)
(Future 2.1 skins will be released in Patch 2.1b)

  • Bilgewater Katarina
  • Death Sweared Katarina
  • Omega Squad Fizz
  • Omega Squad Teemo
  • Omega Squad Tristana
  • The Braum Tiger
  • Super Galaxy Shyvana

Events

Complete missions to unlock Katarina. The Katarina's Challenge event will begin later in the patch. More information will be available soon.

Ashe

LoL Wild Rift 2.1 Patch Notes and Updates

(1) Ranger's Focus

  • Cooldown: reduced from 8/7/6/5 seconds to 7/6/5/4 seconds.

 

Darius

LoL Wild Rift 2.1 Patch Notes and Updates

(1) Decimate

  • Missing health recovery percentage: increased from 12 to 36 percent to 15 to 45 percent.

(3) Apprehend

  • Slow duration: increased from 1 second to 1,5 seconds

Ezreal

LoL Wild Rift 2.1 Patch Notes and Updates

(1) Mythic Shot

  • Base damage: increased from 20/50/80/110 to 20/55/90/125

Lulu

LoL Wild Rift 2.1 Patch Notes and Updates

Base health: reduced from 570 to 530
Movement speed: increased from 330 to 325

(2) Whimsy

  • Polymorph duration: 1,25/1,5/1,75/2 seconds to 1/1,25/1,5/1,75 seconds

(3) Help, Pix!

  • Shield duration: reduced from 5 seconds to 2,5 seconds
  • Usage range: 7 to 6

(Ultimate) Wild Growth

  • Cast range: reduced from 8 to 7

Miss Fortune

Base armor: reduced from 35 to 30
Basic health regen: Nine to six
Base health regen per level: reduced from 0,81 to 0,55

(Passive) Love Tap

  • Love Tap Damage against minions: 100% to 50%
  • [BUGFIX] Love Tap Damage against monsters: 50% (Unchanged)

Olaf

Base armor: reduced from 40 to 35
Base AD: 70 to 64

(1) Undertow

  • Slow: reduced from 30/35/40/45% to 20/25/30/35%
  • Slow duration: reduced from 2,5 seconds to 2 seconds

Varus

(1) Piercing Arrow

  • Cooldown: reduced from 18/16/14/12 seconds to 16/14/12/10 seconds

Vayne

(3) Condemn

  • Terrain stun damage increased from 75/120/165/210 to 105/145/185/225

(Ultimate) Final Hour

  • Cooldown: reduced from 100/80/60 seconds to 90/75/60 ​​seconds

xayah

(1) Double Dagger

  • Base damage: increased from 35/65/95/125 to 50/75/100/125

(2) Deadly Plumage

  • Bonus attack speed: increased from 25/30/35/40 percent to 35/40/45/50 percent

(3) Bladecaller

  • Cooldown: reduced from 12/11/10/9 seconds to 11/10/9/8 seconds
  • AD ratio: reduced from 0,6 to 0,8

(Ultimate) Featherstorm

  • Base damage: increased from 100/200/300 to 125/250/375

items

Blade of the Ruined King

  • Attack damage: reduced from 30 to 20
  • Attack speed: increased from 30% to 35%
  • On-hit damage
  • Melee: Six percent to nine percent of the enemy's current physical damage
  • Ranged: Six percent of current enemy health physical damage (unchanged)
  • Unload movement speed time: Three seconds to two seconds

Liandry's Torment

  • Ability power: reduced from 90 to 70
  • Total cost: 3.150 gold (unchanged)
  • Combine cost: increased from 800 to 950 gold

Haunting Guise

  • Ability power: reduced from 35 to 25
  • Total cost: reduced from 1.450 to 1.300 gold
  • Upgrade cost: reduced from 950 to 800 gold

 

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